For some time I have heard great things about Slaughterhouse Five, Kurt Vonnegut’s magnum opus about World War II. Like I usually do, I blocked myself off from any other information until I could read a copy in order to avoid spoilers. So you can imagine my surprise when I start reading about freaking time travel and bloody aliens! What the hell did I just read?!
Billy Pilgrim has come unstuck from time. One moment he’s in a WWII prison camp, and the next moment he’s on his honeymoon. An alien race that sees in four dimensions is able to help him understand what is happening to him.
Under normal circumstances when I’m interested in an episodic game, I wait until all of the episodes have been released and then play the whole game in one go. That’s one reason why I haven’t played the Game of Thrones adaptations yet. However, I heard so many good things about Life is Strange that I couldn’t pass it up.
One day after class, Max Caufield has the harrowing experience of seeing a young woman getting shot and killed. But the very next second, Max is back in the class that she just left. Putting the facts together to realize that she can time travel, Max now has her entire life turned upside down in ways she couldn’t predict.
This game was released by one of my favorite indie game studios, Freebird Games. I realize that the phrase “game studio” makes it sound like I’m a fan of a corporation. However, that is not the case. Indie game studios tend to be a lot smaller, closer knit, and most importantly more consistent with the quality in their products as opposed to Universal Studios or other large media corporations. It’s more like being a fan of a specific author than anything else I can compare it to. Naturally when I found out about the existence of this game, I was drawn to play it.
I didn’t get it. I wish I could say more, but honestly, I didn’t get it. I love when creators design experiences with deep meanings and don’t immediately spell things out for their audience. That is one of the reasons Journey is one of my favorite games. But this game just left me confused and wondering what just happened. It was free when I bought To the Moon, so I fortunately didn’t feel like I was ripped off.
Maybe you can find some deeper meaning in this game. If you did, please feel free to explain it to me. As for me personally, I didn’t get it.
In The Light Fantastic only one individual can save the world from a disastrous collision. Unfortunately, the hero who happens to be the singularly inept wizard Rincewind, was last seen falling off the edge of the world.
After reading the first Discworld novel, I have to say that I’m feeling a lot of regret. The main thing that I’m regretting is not starting this series sooner.
Rincewind was your average wizard in a way that fish are your average mountain climbers. His boring uneventful life gets turned sideways when he’s forced into being the translator and guide for Twoflower, his planet’s first ever tourist. Now instead of wondering where his next meal comes from, he’s wondering if he’s going to live that long.
Last year, the world lost one of its most acclaimed creators, Sir Terry Pratchett. I once considered reading his books until I discovered just how many he wrote. His Discworld series has a freaking reading guide for crying out loud. According to GoodReads, there are subseries within the main Discworld series. That’s the sort of thing you hear about with comic books, not novels!
However, this time of year is traditionally devoted to resolutions, usually ones we never really intend to keep. But I’m not talking about those. This year I plan to experience the enter Discworld series one book at a time and posting a review about each one. Hopefully spoiler-free reviews.
I hope that my numerous readers (hahahahahahaha!!!!) will take the journey with me.
Note to self: don’t start a blog or any other website near the holiday season. You won’t be able to keep up with the required updates.
The final part of the World of Howl, House of Many Ways tells the story of Charmain Baker. When her great uncle grows sick and has to be taken elsewhere for treatment, young Charmain needs to take of his house in his absence. However, she quickly learns that living in a wizard’s house isn’t nearly as easy as it sounds. It would help if she could put a book down long enough to do anything.